What does it do? The PUSHBUTTON addition creates apushbutton on the current selection screen. You must specify a name for button_text that has already been used to create a pushbutton with a SELECTION-SCREEN PUSHBUTTON statement on a previous selection screen. You cannot specify the name of a text symbol. The content of the global variable button_text that was generated for the original selection screen is used as the text for the new pushbutton.